///////////////////////////////////////////////////////////////////////////////
// Purpose: GUI editor to make items, weapons and armors.
// Todo:
//		Tidy up and add more buttons and menu
// Bugs:
//		None
///////////////////////////////////////////////////////////////////////////////

#ifndef _EDMAIN_H
#define _EDMAIN_H

#ifdef WIN32
#pragma once
#endif
#define WIN32_LEAN_AND_MEAN
#define VC_LEAN
#include <windows.h>   // include all the windows headers
#include <windowsx.h>  // include useful macros
#include "resource.h"

#include "phatGDI.h"
#include "phatSS.h"
#include "graphics.h"
#include "sprite.h"


extern INT_PTR CALLBACK NewItemProc(HWND hWndDlg, UINT Msg, WPARAM wParam, LPARAM lParam);
extern INT_PTR CALLBACK NewWeaponProc(HWND hWndDlg, UINT Msg, WPARAM wParam, LPARAM lParam);
extern INT_PTR CALLBACK NewArmorProc(HWND hWndDlg, UINT Msg, WPARAM wParam, LPARAM lParam);


void doKeys();
void doMouse();
void doLogic();
void doInput();

#endif